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First there was Street Rod, then SLRR, there has been poor attempts but nothing has gotten even close to those yet. Running around the city and going for races, was quite big part of it, of course the garage too. SLRR was so much ahead of it's time, it was amazing what they could do with all those bugs and less powerful hardware.
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The first time I played SLRR I was recently playing a lot of beamng but I didn't even realize that it didn't have soft body physics until about half an hour of playing and I was crashing a lot, but as much as I like SLRR I feel like a mod like this would be way too much work to make at this point in development of the base game, and even if it was later in development there would probably have to be very few AI cars and they would have to be on-rails until touched like in the original.Īnd there is also the issue with how beams engine limits the size of terrains but a small city might work fine if it was mostly flat, honestly I'd say wait until career mode is added, make a drag racing mod and a city map and then go from there if you wanted to try to make a SLRR mod. I would like to know if such idea is good? Im programmer myself, Ive been making mods for SLRR in its days, so I could definetalt contribute to this on my free time. I can see that BeamNG can have everything what we need to make a perfect game. I believe core developers of BeamNG are unable to copyright SLRR, but community can make a mod. I would love to see project like SLRR rebirth on BeamNG engine. Hello, i`m huge fan of Street legal racing redline and I love where Beam NG is going. About This Game Street Legal Racing: Redline is a legend. It's a tool which allows you to put ANY engine in ANY car. Old SLRR Editor works fine for this game. Also we need a new tool for making all engines work in all cars.
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